Wild Rift Patch Notes 6.0a
We hope you are enjoying patch 6.0 and all of the new changes. This is a small balance patch to adjust a few champions that are struggling following the endurance changes. We also nerfed the buffs provided by Baron Nashor and Elder Dragon to provide opposing teams a greater chance to fight back.
Reminder: content will be released throughout the patch.
AKALI
Akali is struggling after the endurance changes so we buffed her Twilight Shroud, and increased her damage in the mid and late game. This will increase her ability to kite her enemies and enjoy more success in team fights.
Assassin's Mark
Damage: 25 + champion level*10 + 60% bonus Attack Damage + 55% Ability Power → 25 + champion level*12 + 60%bonus Attack Damage + 65% Ability Power
Twilight Shroud
Cooldown: full level 18s → 18/17/16/15s
Movement speed increases by 30/35/40/45% → 35/40/45/50%
TALON
Talon is also struggling after the endurance changes so we buffed his damage to more appropriately match an assassin's burst.
Rake
Damage of returning blades: 60/100/140/180+90% bonus Attack Damage → 60/100/140/180+100% bonus Attack Damage
Shadow Assault
Damage: 80/120/160/+90% bonus Attack Damage → 90/130/170/+100% bonus Attack Damage
AMBESSA
Ambessa's damage is overpowered compared to similar champions, especially in the early game. We nerfed her damage in those early phases and her jungle clear speed.
Drakehound's Step
Damage: 6+ champion level*4+ (3%+0.02% bonus Attack Damage) target’s maximum health → 1+ champion level*4+ (2%+0.02% bonus Attack Damage) target’s maximum health
Cunning Sweep / Sundering Slam
Damage to monsters: 120% → 110%
Public Execution
Cooldown: 70/60/50s → 80/70/60s
Cooldown returned without hitting a target: 50% → 35%
GAMEPLAY CHANGES
ITEMS
Randuin's Omen
Randuin's Omen slowdown-resist effect is too strong, especially when combined with other items and runes. We decreased the slow-resist it provides, but increased its armor attribute.
Base attribute:
Armor: 65 → 75
Countercurrent:
Slowdown-resist gained with full stack: 40%+1% bonus health → 20%+0.5% bonus health
SYSTEM
Baron Nashor
Baron Nashor empowered minions are currently too efficient in pushing,so we are nerfing their damage reduction and health regeneration.
Damage reduction from turrets for empowered minions from Baron Nashor: 20% → 10%~20%
Health regeneration from Enchanted Trumpet to other minions: 150% Attack Damage → 100% Attack Damage
Elder Dragon
Aspect of the Dragon's burning damage is too high right now. We nerfed this damage to provide enemies a chance to fight back.
Burning damage of Aspect of the Dragon: 450 true damage in 3s → 345 true damage in 3s
BUG FIXES
Fixed a bug of missing endurance attributes of Diana