Wild Rift Patch Notes 6.1a

Are you afraid of the dark? Nocturne makes their debut, balance updates, and Adventure’s Star has gathered enough cosmic energy! Welcome to Patch 6.1a!

Are you afraid of the dark? We hope not, because Nocturne is making their debut this patch, ready to haunt your nightmares and scare your opponents from out of the shadows. The Adventure’s Star will also have gathered enough cosmic energy this patch and is ready for you to check out the fun waiting inside! We also have some balance changes, and some new skins that should brighten your day, welcome to Patch 6.1a! 

Reminder: content will be released throughout the patch.


NEW

NEW CHAMPIONS

NOCTURNE, THE ETERNAL NIGHTMARE

A demonic amalgamation drawn from the nightmares that haunt every sentient mind, the thing known as Nocturne has become a primordial force of pure terror. It is liquidly chaotic in aspect, a faceless shadow with cold eyes and armed with wicked-looking blades. After freeing itself from the spirit realm, Nocturne now continually descends upon the waking world, to feed on the kind of fear that can only thrive in true darkness.

Nocturne will be released on May 16 at 00:01 UTC.

GAME MODES 

Three game modes will be going live later this patch, along with the Adventure’s Star! It’s finally gathered enough energy and is ready for you to check out all the goodies and fun waiting for you! 

A A A ARAM  

Hextech ARAM is back, but with a new name and more awesome adventures for you and your friends! Check out the star-studded augments and new fun!

A A A ARAM will be available to play on May 16 at 00:01 UTC 

ARENA 

It’s time to battle it out! Arena is back, prove you’re the best of the best. 

Arena will be available to play on May 16 at 00:01 UTC.

ARURF

Stretch your thumbs and get ready for some random fun adventures with you and your friends!

ARURF will be available to play on May 16 at 00:01 UTC.



GAMEPLAY CHANGES

SYSTEM

Smite

We’ve adjusted junglers’ damage to monsters and income scaling in the mid-to-late game. While removing the gold penalty on lane minions at 7:30, we’re also reducing the extra gold and damage benefits Smite provides to slow down mid-game jungle scaling—without affecting early pathing and clear speed.

  • Bonus 15% basic attack damage to monsters → Starting at 2:00, the bonus damage decays by 1% every 12 seconds. At 5:00, the bonus is fully removed

  • Starting at 7:30, junglers no longer receive 20% bonus gold from taking down monsters


SKINS

Bioforge Darius

Releasing April 30 @ 00:01 UTC

Weather Entity Aatrox 

Releasing April 30 @ 00:01 UTC

Weather Entity Ezreal 

Releasing April 30 @ 00:01 UTC

Weather Entity Orianna 

Releasing April 30 @ 00:01 UTC

Weather Entity Vladimir 

Releasing April 30 @ 00:01 UTC

Prestige Select Weather Entity Ezreal 

Releasing April 30 @ 00:01 UTC

Mecha Nocturne

Releasing May 16 @ 00:01 UTC

Mecha Volibear 

Releasing May 16 @ 00:01 UTC

Mecha Nautilus

Releasing May 16 @ 00:01 UTC

Mecha Maokai

Releasing May 16 @ 00:01 UTC